TK and get the latest NHL2K19 roster, that is the closest you can get right now, until his next release. TK and find the link to get the latest 2KHS 0. It's time to This work was done much with the help of the NHL2K editor originally developed by snowdrift and the improvements I managed to add to it.
So what are you waiting for? Install 2KHS 0. NHL2K20 v has been released. Some of the new features are: Finished all trades up until New profile images for Elias Pettersson and Brock Boeser. New beards for Joe Thornton and Brent Burns. New Hotkeys. Updated sticks of skaters and goalies, no more skaters with goalie sticks and vice versa.
Improved board commercial size. Renamed Atlanta Thrashers to Winnipeg Jets. Renamed Phoenix Coyotes to Arizona Coyotes. Updated all AHL affiliate team names. I am still working on figuring out new things. Edited contract lengths and values for franchise mode, setting captaincy etc. Go get the latest version of the 2KHS modern roster addon NHL2K20 that was released today , just in time for the Stanley Cup playoffs that start tomorrow.
This is the most massive roster update ever for a NHL2K hockey game. A lot of work has been put into finding formulas that can create attributes for players based on statistical real life performance. You can post now and register later.
If you have an account, sign in now to post with your account. Paste as plain text instead. Only 75 emoji are allowed. Display as a link instead. Clear editor. Upload or insert images from URL. Share More sharing options Followers 2. Reply to this topic Start new topic. Recommended Posts. Posted April 13, edited.
TK Edited April 13, by nikethebike. Link to comment Share on other sites More sharing options Posted April 14, Seems to be a great project! I wish to have a modern PC once to test it. Thanks for the news! Posted April 20, Now the Islanders and Columbus have been completed for the latest roster release.
On top of that, these stumble animations were usually running at very fast speed and couldn't be interrupted, so players were forced to finish these animations even without the puck! Now I can fix a lot of these issues by tunning the range where it can happen and by tuning the speed of these animations in cases where I want to keep them in the game.
I don't want to get rid of it completely, yet. This fixed some issues where player dumping or shooting the puck stopped for no obvious reason in an attempt to perform unappreciated "full stop" shot or dump animation.
Much better timing and skill is now needed for a successful hit or stick lift. This also prevents the game from all the forced warping in these situations. You will see CPU dumping the puck much more often, from various realistic positions on the ice. There is also a much bigger variety and errors in dump-ins, from soft bank passes, wobbles to the powerful slappers and everything between.
CPU now plays the puck more often, they can react on the passing possibilities much quicker. In other words, I can tune separately the speed of low, high and lob passes. This has also effect on a bigger variety of penalties called by the referee and announced by the play by play during a match. Players now get up quicker after soft hits, but stays longer and get up slower after the huge hits.
Improvements 41a A. With realistic puck size introduced in the last release these problems got obviously even more noticeable, so I'm really glad I could fix that.
The amount of wobble and directions of the puck is now always affected by the actual position of the stick blade, which means not single pass, dump, shot or even deflection can ever be the same.
This, of course, means limitless gameplay possibilities and endless goals variations. I can now tune separately power of puck deflections from objects like boards "wood", plexi, goal net or steel post , players equipment like skates, stick and body.
See you on the ice! Pretty interesting, I think. It might even help to answer some questions about what was the best 2K hockey and why we don't have any official 2K hockey anymore, even with all the potential, that was there. NHL 2K11 v. Advertisements - Register to remove.
Last edited by nikethebike; at PM. Excited to try it in June! Thx Neo. This sounds amazing. I'm looking forward to trying it out. Thanks for sharing.
DJ NEO likes this. When I press F8 on the black screen it says "save state was created using an incompatible version Ishiirukua-Dolphin Save state cannot be loaded". But it does go to the Connor McDavid loading screen but I can't control using my xbox controller.
Edit - Ok I have the game working, all rosters are updated and I have my controller working. But something has gone wrong and its weird. If I press the comma key on my keyboard I can toggle the game between default and the mod I presume. Thread Rating: 0 Vote s - 0 Average 1 2 3 4 5.
Thread Modes. I'm focused on the all-time roster , but anybody from the community can make the current NHL roster or any other roster and share it with others. Authentic puck size model Fully animated benches code Coach on the benches code Animating crowd during the gameplay code. Website Find. Admentus Nothing but perfection for gaming.
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